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Improving Performance in Einherjar December 26, 2008

Posted by justafatcat in FF11, Games.
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One of my friends introduce me to LS called “xxMatatabixx” couple weeks ago when I was talking to him about I want to find Einherjar LS that operate in my time so I can get more ichor and hopefully some abjuration, he told me there is LS he is a part of that do Einherjar twice a week on Monday and Thursday which he will ask the leader for me if I want to join, very generous of him. So I get into the linkshell and start doing Einherjar with them. I do Einherjar with them 3 times already and miss one due to lame synthesis MMM that monster that drop material we need didn’t pop at all ._. All Einherjar with them I did are tier3 chamber, Ortlinde’s Chamber. We failed every attempt, frustrate enough but at least it yields 1,920 ichors every time so I’m quite fine with it.

ff11_122608_1They are pretty decent group that have good turn out at every Einherjar, they never drop below 30 people at every attempt I attend. Party set up is good too, melee party is merit PT style, either 3 DD RDM WHM BRD or 3 DD RDM BRD BRD, they have a lot of mage as well as melee. Yet we have failed every tier 3 chamber we attempt, why? this question still bother me.

My experience of Einherjar that I did with Lunarians, we barely have 30 people attend (not counting dual-boxed account which do nothing but sit there just for flag). Our set up isn’t perfect as well seeing we have been struggled to have BRD show up, at best we probably have 3 BRD in each party of main alliance. I remember many times I attend I have to refresh 4-5 people in party including myself because we don’t have spare BRD. What we have in common is BLM party that I notice just about same amount of BLM we bring to Einherjar which is 3-4 people. Yet we manage to beat just about every tier 3 chamber in single attempt, if not then 2 attempts top.

ff11_122608_2The only different of 2 linkshells I can think of are skill, equipment and strategy.

  1. Equipment : Obviously Matatabi couldn’t touch Lunarians when it comes to member’s gear, mages has decent gears and seem to good at it but melee is another story, their melee choice of gears really need help ._. their melee seem obsess with Askar Korazin, SAM, WAR or even dual-wielding WAR were using it. I wish I can help it but I don’t think I can send them a tell in Japanese explaining what is wrong with their choice of equipment ._.
  2. Skill : While I can’t say for everyone but what I notice is their puller, need to be more careful when it comes to pulling. He seem to always rush to pull when he can spend few more second to wait until mob spread out, or 2 times that he agro boss while attempt to pull last waves of mob cause us partial wipe and lots of death that can be avoided. I don’t know how to tell him this lol, hopefully he will learn from his mistake ._.
  3. Caller : Is that what we call it? I mean someone who targeting monster and make other melee assist him. Currently we have single target caller and everyone just assist him which should be changed to double target caller and people assist both of them. While double target caller might not help with kill speed, it helps with sleeper. Trade off will be more AoE usage, some of them just doesn’t matter but some of them you don’t want it happen back to back, but this easily fixed by switch back to single caller when pull certain mob. Basically copy what Lunarians did :D just need to make sure both callers have about equal number of people assist them, I’ll try to explain this to leader next time we do Einherjar.
  4. Party setup : While Matatabi has perfect setup for party in main alliance I think they could use few more melee, I think they use idea of  main alliance of melee party and another alliance that usually consisted of 2 BLM party and another healing party which is redundant IMO. I believe just put all BLM in same party and BRD with them will be just fine, or another WHM or RDM with them instead of making 2 parties of 2 x BLM RDM BRD and random melee. Another dedicated melee party will make a worth trade with healing party too since mostly we will need extra cure because mob are up for longer than it should be.

We fail to win Einherjar but never wipe to waves of mob or boss, every failed attempt due to can’t kill boss in time. We always end up with sub 10 minutes left before engage the boss which is pretty impossible to kill tier 3 boss boss with that time left. Hopefully few changes will give us 4-5 more minutes we need to beat the chamber. Next Einherjar run will be on 1/5/09, 1 week break for new year, let’s see if I can explain this to leader and hopefully win on next attempt!

Comments»

1. mocchaquill - December 27, 2008

I run Einherjar as a joint venture for people from two or three main ls’s and from my experience even the arsenal polished from elitest guns would see its efficiency drop with lack of right kind of chemistry, particles of which include flawless communication, making the right kind of setup from what’s available with fewest amount of hiccups possible, /assist that isn’t lagging behind, then hoping that fruits of balancing your setup leads to fewest amount of deaths versus whatever the group is facing as any of that drags efficiency pretty bad. I’d say some bosses definitely don’t take up whole 10 minutes, we’ve started with 5 minutes left on TIII bosses and either won or timed out as chest took its sweet time to spawn on several occasions.

But the trigger happy THF sounds like something you might wanna try to get corrected asap, at least from hearing it only from this post. ^^; Our shell tries to weight every second and so we have pinched glass distribution to having each party lined up after their leader who then trades lamps to each member, this saves about 30 seconds each time, don’t know if that’s something plain your group could pick up.

Reply turned longer and numbed down than I intended thanks to spending over an hour with lovely Starmites..

2. Fontaine - December 29, 2008

ย้ายมาช่วย Einherjar ทางนี้ดีกว่า Inw ; ;
run ครั้งละ 20 กว่าคนเอง ; ;

3. justafatcat - December 29, 2008

มี K Pai อยู่แล้วไม่เป็นไรหรอกครับ เมพ ขิงขิง ครับ